You can even change the look of the model at run-time. Not only can you change things like the color & contrast, you can add things like dirt, blood, environmental effects & more. In the editor you’re able to change nearly every aspect of the textures. What does “Procedural” mean? A procedural material is one that can be changed. ![]() * Requires Unity 5.0.2 or greater, but works with Unity 4! You’ll need to set up the look of your character in Unity 5, but the exported maps and the model will work in Unity 4. Export the computed maps to work with the Standard Shader or even with projects in Unity 4.6 and earlier. In the Unity Editor you can easily modify every single aspect of the texture to make it completely unique to your project. ![]() “Gargoyle” is a fully animated, procedurally based PBR character.
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